About Robocup
RoboCupTM (Originally called as Robot World Cup Initiative) is an international research and education initiative. It is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integrated and examined, as well as being used for integrated project-oriented education.
For this purpose, RoboCup chose to use soccer game as a primary domain, and organizes RoboCup:(originally called “The Robot World Cup Soccer Games and Conferences”, now called “RoboCup World Championship and Conference”). In order for a robot team to actually perform a soccer game, various technologies must be incorporated including: design principles of autonomous agents, multi-agent collaboration, strategy acquisition, real-time reasoning, robotics, and sensor-fusion. RoboCup is a task for a team of multiple fast-moving robots under a dynamic nvironment. RoboCup also offers a software platform for research on the software aspects of RoboCup.
While soccer game is used as a standard problem where broad-range of efforts will be concentrated and integrated, competition is only a part of RoboCup activity.
Current activities of the RoboCup consists of:
- Technical Conferences
- RoboCup International Competitions and Conferences
- RoboCup Challenge Programs
- Education Programs
- Infrastructure Development
Nevertheless, RoboCup World Championship and Conferences is the central pillar of our activity, where researchers can get together and evaluate research progress.
RoboCup Major Domain
Currently, RoboCup has four major domains:
RoboCup Soccer
- Simulation League
– 2D
– 3D
– 3D Development
– Mixed Reality - Small Size Robot League
- Middle Size Robot League
- Standard Platform (Changed from Four-Legged Robot League since 2008)
- Humanoid League (Start from 2002)
– Kid-size
– Teen-size
Exhibitions
- RoboCup Commentator Exhibition
Robocup Rescue
- Rescue Simulation League
- Rescue Robot League
RoboCup@Home
The ultimate scenario is the real world itself. To build up the required technologies gradually a basic home environment is provided as a general scenario. In the first years (we started in 2006) it will consist of a living room and a kitchen but soon it should also involve other areas of daily life, such as a garden/park area, a shop, a street or other public places.
RoboCup Junior
- Soccer Challenge
- Dance Challenge
- Rescue Challenge